Quarterly earnings - Update on Gravity & Aiming

Executive Summary

  • Gravity (GRVY) and Aiming (3911.T) are part of our active picks at this day and have just released their latest quarterly earnings – time for an update!
  • Whilst both company imploded their forecast, Gravity absolutely blew everything with their strongest quarter ever
  • We are only adding to our positions at this point

 

Gravity Logo

Gravity - Biggest quarter ever, just that!

On Feb 14th 2023, Gravity released their 4Q and full fiscal year (unaudited) 2022 results. We had high expectations, because we initiated a position in September due to the very successful release of Ragnarok: Origin in Taiwan and Hong Kong.

And boy did they not disappoint. We could not have hoped for a better quarter: at KRW176 millions or US$ 135 millions, Q4-2022 is their biggest quarter revenue ever.
It is also close to their highest operating profit at US$30 millions, only slightly beaten by Q3-2021 (US$31 millions).

Ultimately, for video game companies that size, what really matters is the annualized picture, because quarterly views depend too much on game releases. 

Gravity quarterly revenue and profit - best quarter ever

7 years of revenue and profit growth and the most ridiculously low valuation

Gravity yearly revenue and profit grew for 7 years in a row

You will be happy to know that 2022 is now Gravity’s 7th year of revenue and operating profit growth in a row, as shown in those graphs taken from their investor presentations. 

At US$ 48.82 pre-earnings, Gravity market cap is US$340 millions, and with a US$260 M cash chest, makes their pre-earnings EV at a whooping US$ 80 millions. Factor in their FY2022 revenue of US$ 357 millions (above their market cap!), for an approx. net yearly operating profit of US$ 81M, and you have gotten yourself a seriously under appreciated, rock-solid company. Again, 7 years of growth in a row. Just saying.

We are not the only one that noticed – this recent Seeking Alpha article looks at Gravity (pre this monster of a quarter) from a financial metrics standpoint. 

 

Aiming logo

Aiming released big numbers, on both side

We initiated a position in Aiming (3911.T) in December 2022, after the very successful release of “The Eminence in Shadow: Master of Garden” in November. We assumed US$25-US$30 millions in quarterly revenue for this game only, and given the game was released mid-quarter and their past quarter revenue was US$¨25 M, we swooped in a few shares, expecting a good quarter. At US$ 29.25 millions (JPY 3’942 millions), Aiming beat their Q4 forecast of US$21 millions by an almost 40% margin, and their previous Q3 by 17.9%.

Bang on? Jein, as the Germans say. That success came at a cost, and it was higher than we expected. They pressed hard on the advertising button based on the earnings presentation, and their SG&A expenses went up 42.7% QoQ to US$17.6 millions.

What’s next for Aiming ?

We sound disappointed, but we remain very positive. SG&A are high because they saw the game was popular and loved, and decided to pump some good old user acquisition. Getting your game to the top 5 usually brings a much longer tail than a game in the top 20, and we think these marketing expenses will pay dividends in the long run.
Q1 is off to a very strong start and we believe that Aiming will turn a quarterly profit for the first time in a few years in Q1-2023, so we are adding to our position and patiently wait for the next earnings release to prove us right, or wrong!

 

GLTA!